Activating the Unity Editor's Play Button via Gamepad
How to use the start button on your controller to play games in the Unity editor.
August 9, 2022
Mocking the Unmockable in TypeScript and JavaScript
Yes, you can mock ES6 function exports! Here's how.
June 28, 2022
Specifize First, Maybe Generalize Later
Why you should focus on solving specific problems with code, rather than inventing work for yourself.
January 9, 2022
Spawning Prefabs With Unity DOTS
How to manage and instantiate entity prefabs.
September 17, 2021
How Extension Methods Work in C#
Learn how to "add" methods to an existing type.
August 31, 2021
FPS, Refresh Rates, and You
Battle of the Syncs: VSync, FreeSync, G-Sync, Enhanced Sync, Fast Sync—a saga of coil whine, loud fans, screen tearing, input lag, and humanity's rebellion against these dastardly fiends.
August 30, 2021
Setting Shadows Recursively in Unity GameObjects
Want to turn shadows on and off for a GameObject and all its children? I'll show you how.
August 28, 2021
The Real Ultimate Guide to Fixing OmniSharp in VS Code
If OmniSharp/IntelliSense isn't working for your C#/Unity projects, this may be the tutorial for you.
August 28, 2021